This course introduces Unity as a game development platform, focusing on the basics of the Unity Editor for creating a simple 3D game with rudimentary assets and controls.
Game Development 1
This class introduces students to Unity as their game development platform and its basics for creating simple 3D games with primary controls.
- Introduction to Unity and NFTs
- Game Objects and Components
- Basic Scripting
- Basic Game Physics
- User Interface creation
- NFT Gaming SDK Integration
- Game Publishing
Game Development 2
This class allows students to program a top-down game with much more advanced functions and game controls. Students will be able to familiarize themselves with some of the most important programming and Unity concepts.
- Object Creation and Level Design
- Camera Coding
- Forward Movement Coding
- Directional Movement Coding
- Additional Coding Challenges
Game Development 3
This course allows students to program a fast-paced, endless, side-scrolling, and time-bound runner game with obstacles present. Students will learn how to add music and sound effects that will definitely transform games into a thrilling experience. Aside from the background music, students will also learn how to add dynamic and repeating backgrounds, which is critical to side-scrolling games. Particle effects like splatters and explosions will also be incorporated to maximize the students’ development and gaming experience.
- Player Positioning
- Projectile Creation and Coding
- Animal Instantiation through Coding
- Object Collision Detection
- Adding Final Touches through Coding
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